Using Bullet Physics and OpenFrameworks I’ve implemented collision detection for 3D mesh terrain in my F_Engine. 3d Mouse Picking events can also be seen in this video. Everything works in real-time 3d environment.
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Using Bullet Physics and OpenFrameworks I’ve implemented collision detection for 3D mesh terrain in my F_Engine. 3d Mouse Picking events can also be seen in this video. Everything works in real-time 3d environment.
Music By: